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当前位置: 首页/ 素材库/ CG教程 / 3dmax教程 / 三维建模动画渲染软件全面基础入门视频教程Lynda 3ds Max 2019 Essential Training
3ds Max 2019基础培训
MP4 | 视频:720p | 时间:10:39:51 | 英文| 字幕:VTT | 1911.3 MB
3ds Max 2019是最著名的三维建模,动画和渲染工具。这些优势在建筑、制造、游戏开发、工业设计和运动图形中发挥作用。在这期3DS Max 2019视频教程中,提供了整个包装以及基本技能,3D艺术家需要创建专业模型和动画的概述。了解3DS MAX 2019界面,并根据自己的喜好定制界面。了解如何使用样条曲线,多边形,细分曲面,自由曲面造型不同的对象。然后,学会构造层次结构,添加摄像机和灯光,和动画的关键帧。作者Aaron F. Ross还深入研究了材质和纹理映射,以及渲染引擎(如阿诺德渲染器的艺术)的选项。
MP4 | Video: 720p | Duration: 10:39:51 | English | Subtitles: VTT | 1911.3 MB
3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from sculpting and texturing to lighting and rendering. This course covers 3ds Max from the ground up, providing an overview of the entire package as well as essential skills that 3D artists need to create professional models and animations.
Learn how to get around the 3ds Max interface and customize it to suit your preferences. Discover how to model different objects using splines, polygons, subdivision surfaces, and freeform sculpting. Then, learn to construct hierarchies, add cameras and lights, and animate with keyframes. Author Aaron F. Ross also takes an in-depth look at materials and texture mapping, as well as options for rendering engines such as Arnold and ART.
Topics include:
Customizing the interface
Selecting, duplicating, and editing objects
Modeling with splines
Parametric modeling with the Modifier Stack
Polygon and subdivision surface modeling
Freeform sculpting
Framing shots with cameras
Lighting with photometrics and daylight
Building materials
Mapping textures
Linking objects in hierarchies
Creating and editing keyframes
Rendering an image sequence
更多相关内容请关注:3dsMax视频教程专区
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